Embracing Non-Violence in Role Playing

Embracing Non-Violence in Role Playing

Apr 10, 2016, 2:30 PM - 3:30 PM

Sheraton Metropolitan Ballroom A, Level 3

Language:
English

Traditionally, role-playing games come with an expectation of combat: characters solve their problems by killing their enemies. Join this panel of gamers and game designers as we critically consider the role of combat in role-playing; how do mainstream RPGs incentivize and normalize violence, and why is that a problem? What lessons can we take away from indie RPGs in which combat is either a suboptimal solution or outright forbidden? In short, why should we bother talking to orcs?

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